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Final fantasy iii psp vs ds2/8/2024 The only issues with the class is the lack of decent gear until Falgabird (like 4/5ths of the way into the game) and the class being a physical glass cannon who really can't survive heavy hitters like CoD without some serious prep work.ġ2. Dark Knight - A much needed upgrade from the Magic Knight of the original, Dark Knights are the best damage dealers in the game without resorting to special skills until Ninja becomes available. Devout - Access to the best White Magics, ridiculously high M.Defense, probably the cutest White mage outfit in the series what is not to love here.ġ1. The class also sports the best defense of the "mage" style classes able to take a hit better than the other classes.ġ0. While its attack is random, most of its damage spells will do ungodly high damage at no MP cost or instant kill random monsters. The DS version on the other hand is debatable one of the best Mage jobs. Geomancer (DS) - Oh how things have changed, the Geomancer is pretty much the worse class in the original version due to its ability not only being able to fail but also having it do damage to the caster when it does. He's not too shabby in the original either.ĩ. The class really has no weakness in this version and is easily the best of the starting classes. ![]() Red Mage (DS) - With better damage algorithms and expanded inventory, the Red Mage can be a mainstay for your party until you acquire the third crystal. Summoners are powerful consistent magic damage dealers and they debuted in this game to such fanfare that almost every game afterwards adds some element of a summoner plot if it's not THE plot.Ĩ. Summoner - Neither version is really better than the other. Gaining healing magic and having Guard no-sell physical damage makes them heads and shoulder above their original counterpart.ħ. Knight (DS) - High HP with ridiculous defense, the DS version made them a certifiable tank and even boosted their offense with better stats to the class and their weapons. Dragoon (DS) - Capable of duel-wielding lances with ridiculous damage algorithms combined with actually being able to hit its target consistently, the Dragoon is a pretty overpowered class.Ħ. The BEST class for grinding max HP for your characters, any fan who knows what they are doing will swear by them.ĥ. ![]() While they suffer against magic, they're a wrecking crew in the physical department with high HP, Strength, and Speed. Black Belt - Doesn't matter which version, this class is a beast if you know what you are doing with it. ![]() Able to use all Black, White, and Summons with a crap ton of spell charges to boot. The Ninja is a noticeable upgrade once you obtain it and easily the best melee class in the game.ģ. Ninja (Famicom) - Can use all weapons and armor as well as the mighty shuriken. ![]() The class is even better in the DS version on account they can use magic now.Ģ. FEOK - When fully equipped and at level 99, nothing can surpass the lowly Onion Knight. Classes that were garbage in the Famicom version are actually great in the DS version whereas great classes in the Famicom are not so great in the DS version.ġ. This is actually a bit tougher than I thought due to the DS version changing up stuff from the original.
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